Website powered by

Lake Town

This is a remake of a previous scene inspired by The Hobbit.
I wanted to build a more complex environment, with more assets and a higher level of detail, while using most of the assets I had modeled for my previous project.
I made the scene with Clarisse. I also used Blender for modeling, Gaea for the mountains, Nuke for compositing, and Photoshop for post-processing. I also used Photoshop for matte painting.

Diffuse pass.

Diffuse pass.

Glossy pass.

Glossy pass.

Specular pass.

Specular pass.

SSS pass.

SSS pass.

Volume pass.

Volume pass.